_03 “For science, you monster”

Slowly been busy recording footage for each scene. Got 1 of the 5 so far; stands at a little over 5-and-a-half minutes. Considering one particular clip from my previous recording is close to 10 minutes (which can really be split into two, maybe three different pieces), I think I might have more than enough footage at the end of this.

I did have an idea for another clip (the opening cutscene to Portal 2, in fact), but for some reason, the background music still plays over that even when the music is turned off in the Options. Since this as far as I’m aware is the only time this happens, the only thing I can do (save for scrapping that clip from the repertoire entirely) is to just sync the voice over lines manually at the cost of the sound effects. I would make my own effects for it, but due to this project being a “composing” one, I think it would be best just to scrap it. Let’s just hope the “other cutscene” I have in mind doesn’t do this as well. Only way to find out is to beat the game….I am referring to the PC version of course; I have indeed beaten the game on other platforms…. stop looking at me like that

_02 Except Not Really (Possibly)

Decided to revise my original idea:

Instead of a 28-minute, continual music piece for a video game (essentially treating the footage as “part of a film/machinima”), I will be doing a number of scenes from the same game, but all are from different points in the game, so as to showcase different moods. I already have an idea on which scenes to do (I’ve narrowed it down to six or seven – some do play next to each other) – whether or not it all adds up to about 20 minutes is anyone’s guess; I haven’t recorded all the footage, but I can definitely say I’ll be making use of some of the footage I’ve already recorded.

Depending on how long I have to work on this, my plan will be to dedicate each week to working on each scene. I won’t be working on these in any particular order.

My only hope is that I don’t get any audio glitches that’ll cause me to have to get all the voice clips again; Knock on wood.